This can be used to add variation to, for example, fence posts. Just like for Mesh type of side objects you can now chose to have all child objects instantiated, one child object in sequence or a random child per instance. Side Objects > Connection objects: prefab childs control (through the dropdown) has been added to connection objects assigned to procedural or shape type of side objects. Please check the Side Objects section in the manual for further details The below bridge prefab example has been added to the current 8.2 package. Side Objects > Mesh type of Side Object > Bridge Object: This will display bridge specific controls to optimize the scene workflow when using a mesh prefab as a bridge side object. This is added upon request and will be expanded further with additional local grid options (allowing local grid rotations). This is useful in rectangular type of city environments and residential zones. When active markers and crossings will snap to the grid. General Settings > Scene Settings: Global Grid. Side Objects > Import Side Objects: This can be used to import side objects from other projects into the current project / scene. The Assetstore version will be uploaded today as well. Beta 8.2 is now available for download from our website
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